#pragma once
class Statistics
{
public:
	Statistics(void);
	~Statistics(void);
	void itemIn(int item, double time);
	void itemOut(int item, double time);
	void itemRejected();
	void showStats(int totalTime);
private: 
	double rejectedItems;
	double inItems;
	double inTime;
	map<int, double> items;
};

